Interdisciplinary Designer & Marketing Strategist
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When Hope Defies Logic
August 22, 2026
On "Tomorrow, and Tomorrow, and Tomorrow" by Gabrielle Zevin, my next narrative game, humanity's capacity for hope, my Christian faith, and a manifesto, of sorts
GMTK 2026 Post-Mortem
July 25, 2026
Man, that was stressful!
My Favorite Media of 2025
July 15, 2026
books, articles, poetry, games, movies, & music
4 Tips to Improve Your Game Jam Art (At Any Skill Level)
April 30, 2025
I wanted to share some tips and resources I use to upgrade my art under game jam crunch for less pain and greater profit.
My 2024 Wrapped: Game Dev Edition
December 12, 2024
What I've accomplished in 2024, a bit of goal-setting for 2025, and an invitation to reach out!
GMTK 2024 Post-Mortem
August 26, 2024
“It was the best of times, it was the worst of times..."