GAMES

Five stars on itch.io.
Benedict Beaver the Builder
Puzzle

Benedict Beaver the Builder is a puzzle game made in four days for GMTK 2024. After a devastating flood, build new homes for animal pals in Birch Grove!

I did all of the art and animation for this game, as well as supported in narrative and design; I worked alongside a programmer and composer. Benedict Beaver the Builder ranked #6 in art and #51 overall out of 7,634 submissions and 158,000 ratings to GMTK 2024. Read the post-mortem here.

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Five stars on itch.io.
Stellar Shepherd
Action

Stellar Shepherd is an action game made in a week for Pizza Jam 2024. Herd sheep in zero gravity!

I did all of the art and animation for this game, as well as supported in design; I worked alongside a programmer and composer. Stellar Shepherd won #1 in art and personal ranking out of 120 entries and over 1,500 ratings, landing in #2 overall.

Start Screen
Level Select Screen
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Five stars on itch.io.
A Winter Away
Visual Novel

A Winter Away is a short, hand-drawn visual novel about a daughter duck who recently moved far away from her aging mama. Write letters back and forth! Chat with the mailbirb!

Loosely inspired by Winnie the Pooh, bitsy games, and the playwright Velina Hasu Houston,  A Winter Away is the first game in a series of bite-sized visual novels set in the same cozy world.

I made this game solo, doing all of the art, programming, and writing.

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Five stars on itch.io.
Blackden Isle
Adventure

WIP game assets for the second Mockup Jam.

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Five stars on itch.io.
Tender
Visual Novel

Tend to your missing parents' terrarium in an intergalactic research station. Discover symbioses between terrestrial and extraterrestrial plants. Watch meteor showers.

Tender is a game developed in two weeks with a programmer and narrative designer for Buddy Up Jam: Winter 2024. I did all of the art and animation for this game, as well as supported in design. Tender won #1 overall in the game jam out of 53 submissions and 505 ratings.

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Five stars on itch.io.
Spring's Ballet
Action

Spring's Ballet is an action game made in 48 hours for GMTK 2023 where you drag lily pads to support randomly jumping frogs, creating generative music in the process.

I did all of the art and animation for this game, as well as supported in design; my partner did programming, music, and design. Spring’s Ballet ranked #2 in art and #39 overall out of nearly 7,000 submissions and 160,000+ ratings to GMTK 2023.

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Five stars on itch.io.
Juniper's Understory
Visual Novel

Join Juniper as she tells her grandchild about her strange stint as a forester in the Pacific Northwest, c. late 1970s.

Juniper's Understory is a game developed in two weeks with a narrative designer for Just Play Jam: Climate Futures. I did all of the art, animation, and programming for this game, as well as supported in narrative design.

Juniper's Understory was an official finalist for the jam and was subsequently shown at the Hollywood Climate Summit.

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Five stars on itch.io.
Liminal
Visual Novel

Run into your ex. Make small talk. Cry. A 500-word visual novel made in a few days.

I made this game solo for the 2024 Neo-Twiny Jam, doing all of the art, programming, and writing.

Game screenshot of Jack standing in front of a neighborhood
Game screenshot of dialogue options
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Five stars on itch.io.
Summon Squad
Puzzle

Explore a haunted house by solving puzzles with a little help from your summoned friends.

Summon Squad is a puzzle game made in 72 hours for Ludum Dare 55. I did all of the art for this game, as well as supported in design. Summon Squad ranked #92 in graphics and #102 overall out of 1678 submissions.

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Five stars on itch.io.
Tentaclescape
Puzzle

Tentaclescape is a puzzle game, made in five days, where you play as Cthulhu, filling monster-trapping boxes with your tentacles to cause the box to shatter and break free.

I did all of the art and animation for this game and led on design; my partner did programming and additional design. Tentaclescape was featured on Alpha Beta Gamer, Warp Door, game-curator, and a few other indie game websites.

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Five stars on itch.io.
Plein Air
Adventure

Your grandfather raised you to love flying, making his living mapping natural resources and ancient ruins along the coast of rural Greece and its many islands. When he falls ill, it’s up to you to finish his final maps.

Plein Air is a meditative journey of flight. Pilot your grandfather's plane, explore lush seaside landscapes, and uncover resources to paint in each map’s missing details.

I'm making this game completely solo, doing all of the art, animation, programming, and writing.

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View all my art